As of Bazel 2.1, you can now use any locally-available Xcode version with dynamic execution! Read on to learn more about why we created this new functionality, how it works, why you would (or wouldn’t) want to use it, and how to opt into it if you do.
Bazel 2.1 has just been released.
We are truly thankful to everyone in our community for attending our annual Bazel Conference and making it a success! Check out the videos and Birds of a Feather session notes from the conference below:
Last week we hosted our largest ever Bazel user conference - BazelCon 2019, an annual gathering of the community surrounding the Bazel build system.
A new major version of Bazel, Bazel 2.0 has just been released. In particular, it brings some important flag flips that did not make it into Bazel 1.0.
We've just released Bazel 1.2!
We’ve just released Bazel 1.1! Bazel 1.1 is intended to be backward-compatible with Bazel 1.0.
Crossposted from Google Open Source Blog
Bazel 1.0 has just been released. As we announced before we start following semantic versioning for Bazel releases. We'll maintain at least three-month stability windows between Bazel major (backward-incompatible) releases.
We’re pleased to announce that we updated the instructions for using Protocol Buffers in Bazel to reflect recent and upcoming changes to Bazel.